Episode Synopsis "Habitat #003 - Mean Beats - A Sound Effects and Interactive Music Adventure with Jon Clark"
Experienced video game sound designer and educator Jon Clark joins the show to discuss interactive audio and music for video games and other media.Join the ongoing discussion about this episode on our Discord channel: https://discord.gg/8F7Yuc9Mne Tex Murphy Series on Steam: https://store.steampowered.com/sub/45894 Tex Murphy The Pandora Directive (1996) Trailer - https://www.youtube.com/watch?v=xGDg_acw6Uc Pathstorm App: https://www.bigfishgames.com/games/1562/pathstorm/ Amped (snowboarding game) game play: https://www.youtube.com/watch?v=LgW4BJRHNKE Amped 3 game play: https://www.youtube.com/watch?v=aP29qq9dQeI Amped 3 cut scenes: https://www.youtube.com/watch?v=3S1OpmHwO4M Utah Wind Symphony Performance of "Firefly" by Ryan George: https://www.youtube.com/watch?v=8ndYH5hmJnE GameSoundCon (Annual game sound conference): https://www.gamesoundcon.com/ Game Audio Network Guild (G.A.N.G.): https://www.audiogang.org/ Music Composition for Games and Interactive Media is MUSC 2510 in the SLCC catalog. Game Audio Design is MUSC 2570.Support the show
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More episodes of the podcast A Composer In His Natural Habitat
- Habitat #005 - A Dickens of a Composition
- Habitat #004 - The Musiconomy - Grand Piano Tastes on a Guitar Budget with Dr. Craig Ferrin
- Habitat #000 - Show Trailer
- Habitat #003 - Mean Beats - A Sound Effects and Interactive Music Adventure with Jon Clark
- Habitat #002 - Family For-tune with Nora Baggaley
- Habitat #001 - What's My Motive-ation?