Habitat #003 - Mean Beats - A Sound Effects and Interactive Music Adventure with Jon Clark

Habitat #003 - Mean Beats - A Sound Effects and Interactive Music Adventure with Jon Clark

A Composer In His Natural Habitat

18/10/2021 8:00AM

Episode Synopsis "Habitat #003 - Mean Beats - A Sound Effects and Interactive Music Adventure with Jon Clark"

Experienced video game sound designer and educator Jon Clark joins the show to discuss interactive audio and music for video games and other media.Join the ongoing discussion about this episode on our Discord channel:  https://discord.gg/8F7Yuc9Mne  Tex Murphy Series on Steam: https://store.steampowered.com/sub/45894  Tex Murphy The Pandora Directive (1996) Trailer - https://www.youtube.com/watch?v=xGDg_acw6Uc  Pathstorm App: https://www.bigfishgames.com/games/1562/pathstorm/  Amped (snowboarding game) game play: https://www.youtube.com/watch?v=LgW4BJRHNKE  Amped 3 game play: https://www.youtube.com/watch?v=aP29qq9dQeI  Amped 3 cut scenes: https://www.youtube.com/watch?v=3S1OpmHwO4M  Utah Wind Symphony Performance of "Firefly" by Ryan George: https://www.youtube.com/watch?v=8ndYH5hmJnE  GameSoundCon (Annual game sound conference): https://www.gamesoundcon.com/  Game Audio Network Guild (G.A.N.G.): https://www.audiogang.org/  Music Composition for Games and Interactive Media is MUSC 2510 in the SLCC catalog. Game Audio Design is MUSC 2570.Support the show

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