Series 22.3 - Questlandia 2 with Hannah Shaffer and Evan Rowland [Designers] (Discussion)

18/11/2019 1h 19min Temporada 22 Episodio 3
Series 22.3 - Questlandia 2 with Hannah Shaffer and Evan Rowland [Designers] (Discussion)

Listen "Series 22.3 - Questlandia 2 with Hannah Shaffer and Evan Rowland [Designers] (Discussion)"

Episode Synopsis

In the final part of our Questlandia 2 series, we discuss the process of worldbuilding, talk about designing a game made for campaigns, and chat about how our lives influence our art in our discussion episode with Hannah Shaffer and Evan Rowland, designers of the game and hosts of the Design Doc podcast, also part of the One Shot Podcast Network!
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Guests and Projects:
Hannah Shaffer @hanbandit

Twitter: https://twitter.com/hanbandit


Patreon: https://patreon.com/hanbandit


Evan Rowland @adrawnnovel

Twitter: https://twitter.com/adrawnnovel


Website: http://smallflygames.com/


Make Big Things @makebigthings

Twitter: https://twitter.com/makebigthings


Website: http://makebigthings.com/


Design Doc @designdocpod

Twitter: https://twitter.com/designdocpod


Website: http://oneshotpodcast.com/interview-discussion/design-doc/


Timestamps:

00:00:21 - Intro

00:00:46 - Hannah’s Character

00:01:30 - Evan’s Character

00:02:18 - Amelia’s Character

00:02:51 - Ryan’s Character

00:03:42 - D20 for your thoughts

00:04:05 - Evan’s start in games

00:05:11 - Hannah’s start in games

00:08:02 - What do you like about collaborative worldbuilding?

00:11:49 - Why make a GMless game?

00:13:31 - Why is randomness still important?

00:16:31 - What does character creation tell us about the game?

00:19:44 - Why do we know so little about our ghosts?

00:26:39 - What are the flaws and what are you proudest of?

00:29:07 - Figuring out how to pitch the game

00:29:57 - The character sheet

00:33:49 - Changes from Questlandia 1 to Questlandia 2

00:36:15 - How real life influences design

00:40:41 - FAN FIC!

00:49:48 - Take it up a level

00:52:10 - How does advancement work?

00:56:08 - Making a campaign vs. a one shot

01:01:42 - Plugs!

01:04:13 - Closer

01:04:40 - Show blurbs: Arms of the Tide

01:06:33 - Outtakes

Transcripts
https://charactercreationcast.simplecast.com/episodes/series-223-questlandia-2-with-hannah-shaffer-and-evan-rowland-designers-discussion/transcript
Music:

Opening: Meditation Impromptu 03 (http://freemusicarchive.org/music/Kevin_MacLeod/Calming/Meditation_Impromptu_03) by Kevin MacLeod (http://incompetech.com)

Clip 1: Music from https://filmmusic.io "With a Creation" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/)

Clip 2: Design Doc Intro/outro theme by Pat King (https://www.woodpenny.com)

Main Theme: Hero (Remix) (http://freemusicarchive.org/music/Steve_Combs/Principal_Photography_1493/11_Hero_Remix) by Steve Combs (http://freemusicarchive.org/music/Steve_Combs/)

Games discussed this episode:
Questlandia
Webpage: http://makebigthings.com/questlandia-rpg/

Questlandia 2
Itch.io: https://makebigthings.itch.io/questlandia-2 at https://makebigthings.itch.io/


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