Listen "Porting Quest Apps to Vision Pro: Puzzling Places Case Study"
Episode Synopsis
Daniel Sproll is a trained cognitive scientist working with XR technologies for over a decade.
He is the co-founder of realities.io a german studio producing multiple award winning VR experiences, the latest being the indie VR hit Puzzling Places launched on Quest and now available also on Vision Pro.
We will dive deep into their journey when porting the app to the Apple device
An unexpected challenge they encountered when designing a 3D puzzling game
How the team cleverly used sound design to elevate the game for their users
How bringing puzzling places to Mixed reality impacted the user experience
***
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OUR SPONSOR
Visit Meshy.ai and use the code "XRAI20" to get 20% discount on your subscription
***
CONNECT WITH DANIEL
💼 Linkedin
🔗 Website
***
CONNECT WITH ME
🐤X (Twitter)
💼 Linkedin
🔗Link-in Bio
***
PAST EPISODES
🎙️ Show Website
🟢 YouTube
🍎Apple Podcast
He is the co-founder of realities.io a german studio producing multiple award winning VR experiences, the latest being the indie VR hit Puzzling Places launched on Quest and now available also on Vision Pro.
We will dive deep into their journey when porting the app to the Apple device
An unexpected challenge they encountered when designing a 3D puzzling game
How the team cleverly used sound design to elevate the game for their users
How bringing puzzling places to Mixed reality impacted the user experience
***
Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
OUR SPONSOR
Visit Meshy.ai and use the code "XRAI20" to get 20% discount on your subscription
***
CONNECT WITH DANIEL
💼 Linkedin
🔗 Website
***
CONNECT WITH ME
🐤X (Twitter)
💼 Linkedin
🔗Link-in Bio
***
PAST EPISODES
🎙️ Show Website
🟢 YouTube
🍎Apple Podcast
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