Listen "From 2D to 4D: The Evolution of Indoor Mapping"
Episode Synopsis
In this episode of Spatial Experience Design, Brian Parks and Søren Vasø revisit the evolution of mapping technology, starting from static 2D CAD files to immersive 4D spatial experiences. They highlight the shift from administrative uses to user-centered applications in workplaces, stadiums, and retail spaces, emphasizing how aesthetics, accessibility, and interactivity have become central to digital building experiences. We explore the role of AI, mobile devices, and georeferenced data in shaping frictionless user experiences. They also explore the transformative potential of spatial intelligence in augmented and virtual reality, showcasing how digital maps are now platforms for dynamic, context-rich interactions.Key Topics:Evolution of mapping: 2D to 3D, moving toward 4DDigital buildings vs. Digital twinsGeoreferenced Data ApplicationsConsumer expectations and User-centered design in mappingWorkplace Experience and Fan ExperienceAugmented reality (AR), virtual reality (VR), and wearable techAdditional Resources:Augmented Reality and Virtual Reality trendsConnect with Søren VasøConnect with Brian ParksOur YouTube Channel
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