Listen "#32 - Fundamentals of Game Design and the Magic Circle"
Episode Synopsis
In this episode, Peter and AJ dive deep into the essence of game design, focusing on the core principles that make a game fun and engaging. They explore the concept of "striving games" versus "accomplishment games" and emphasize the importance of incentivizing fun behaviors in game design.
Peter shares his theory that game design is fundamentally about identifying what's compelling and then incentivizing that behavior. They also discuss the Magic Circle, the balance between fun and efficiency, and how to ensure players are having the most enjoyable experience possible.
Email: [email protected]
Facebook/Twitter: @FunProblemsPod
Fun Problems Discord: https://discord.gg/BjerXtQ3Me
Big thanks to Eduard Matei for our theme song!
Peter shares his theory that game design is fundamentally about identifying what's compelling and then incentivizing that behavior. They also discuss the Magic Circle, the balance between fun and efficiency, and how to ensure players are having the most enjoyable experience possible.
Email: [email protected]
Facebook/Twitter: @FunProblemsPod
Fun Problems Discord: https://discord.gg/BjerXtQ3Me
Big thanks to Eduard Matei for our theme song!
More episodes of the podcast Fun Problems
#73 - Regretisode
17/10/2025
#72 - Types of Fun
09/10/2025
#69 - Why We Are Ending the Podcast
05/09/2025
#68 - Listener Questions
29/08/2025
#67 - Grab Bag Minisode 2
22/08/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.