Listen "Intel Promises Battlemage GPU Game Fixes, Enough VRAM and Long Term Future (feat. Tom Petersen)"
Episode Synopsis
Episode 55: Intel's Tom Petersen joins the podcast to chat about Arc Battlemage! We discuss fixing and improving game compatibility, the importance of enough VRAM, hardware design decisions including the die size, the future of the Arc division, XeSS 2 frame generation and plenty more.CHAPTERS00:00 - Intro02:12 - The Journey from Alchemist to Battlemage09:21 - Hardware Changes and Improving Game Compatibility15:13 - The Importance of VRAM20:11 - GPU Design Choices and Improvements34:18 - The Price38:12 - The Future of Arc: On the Chopping Block?48:28 - XeSS 2 Frame Generation and XeLL1:19:45 - Ray Tracing on Arc Battlemage1:25:32 - OutroSUBSCRIBE TO THE PODCASTAudio: https://shows.acast.com/the-hardware-unboxed-podcastVideo: https://www.youtube.com/channel/UCqT8Vb3jweH6_tj2SarErfwSUPPORT US DIRECTLYPatreon: https://www.patreon.com/hardwareunboxedLINKSYouTube: https://www.youtube.com/@Hardwareunboxed/Twitter: https://twitter.com/HardwareUnboxedBluesky: https://bsky.app/profile/hardwareunboxed.bsky.social Hosted on Acast. See acast.com/privacy for more information.
More episodes of the podcast The Hardware Unboxed Podcast
Nvidia to Drastically Cut GPU Supply!?
19/12/2025
Steam Machine: Did We Get it Wrong?
21/11/2025
Valve's Steam Machine: Dead on Arrival?
14/11/2025
Intel CPUs Should Be $150
01/11/2025
Everything We Hate About Windows
24/10/2025
Sorry, But APUs Suck for Gaming PCs
03/10/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.