Beyond Extent Podcast #9 - Discussing the length and price of games

07/07/2020 59 min Episodio 9

Listen "Beyond Extent Podcast #9 - Discussing the length and price of games"

Episode Synopsis

Listen to two environment artists sit down and discuss topics about environment art, the games industry in general and more...  
More resources for environment Artists can be found:
https://www.beyondextent.com/  
Get access to our community, learn from great resources and more... :
https://www.patreon.com/BeyondExtent  
Timestamps:
- 00:00 - Introduction
- 02:38 - Should we have more 12-15 hour games?
- 07:03 - Blending between open world and Linear? (after talking about our fears ;P)
- 16:51 - Is there a difference in personal enjoyment based on length?
- 18:54 - Smaller dev teams and differences in designs
- 21:54 - Fulfilment as a dev working on a project
- 30:36 - What are some of the other improvements some studios in the industry could make?
- 52:15 - Patreon Question: What's the weirdest thing you ever made for a game?
- 59:04 - Outro and Patreon overview  
Our work:
Timothy Dries: https://timothydries.com/
Johann William Loffler: https://www.artstation.com/willispoon  
Additional Shownotes:
PlayStation Ex-Exec Calls for 12-to-15 hour AAA Games, “Elasticity” on $60 Price Point
https://wccftech.com/playstation-exec-shawn-layden-12-to-15-hour-aaa-games-price-flexibility/