Gamification That Works for L&D - Talk Games and Learning with Garret Egan

17/07/2025 33 min Temporada 1 Episodio 8

Listen "Gamification That Works for L&D - Talk Games and Learning with Garret Egan"

Episode Synopsis

Most gamification flops because it adds points without purpose. In this episode, Garrett Egan shares how to design learning experiences that actually engage learners by thinking like a game designer.We dive into what game-based learning really means, why storytelling matters, and how visual design can support (or sabotage) engagement. Garrett brings insights from the gaming industry and corporate L&D to show how to build experiences your learners want to complete, not just click through.Whether you're gamifying onboarding or rethinking compliance training, this episode is packed with practical ideas you can use right away.🔑 TakeawaysDon’t confuse gamification with engagement—points and badges alone won’t drive behavior.Games inspire learning by creating clarity, purpose, and momentum.Storytelling helps learners see themselves as the hero of the journey.Visuals should support—not distract from—the learning experience.Rewards must feel meaningful in the context of the job, not just the LMS.📚 Resources MentionedThe Art of Game Design by Jesse SchellGame examples: Elden Ring, Minecraft, PokémonGarrett Egan on LinkedIn: https://www.linkedin.com/in/garrettegan⏱️ Chapters00:00 Introduction and Background02:32 The Essence of Game-Based Learning04:35 Engagement Through Storytelling06:31 The Role of Visual Appeal in Learning09:06 Gamification vs. Game-Based Learning11:40 Practical Steps to Implement Game Elements14:45 Resources for Further Learning🎙️ Subscribe to Talk Learning With Me for more conversations like this!📢 If you enjoyed this episode, make sure to:✅ Subscribe to the podcast✅ Leave a review – your feedback helps us grow!✅ Share this episode with your networkThanks for tuning in—and we’ll talk soon!

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