Listen "Unfinished MMORPG Score: Meadow Theme"
Episode Synopsis
Fun story behind this one:
In late 2013, I was hired to write the score for an indie MMORPG which was about to be kickstarted (For $100,000! Astonishingly, it failed!). The developer had gotten rid of their previous composer, the Kickstarter was just a week and a half away from beginning, by which time, there needed to be a trailer and tech demo complete with ~15 minutes of music. To make matters worse, I had a week-long holiday booked three days after I was hired, which meant I only had 72 hours to write ~15 minutes of music. Fun!
Somehow, with little-to-no sleep for those three days, I managed it, and I think the results turned out alright. It's not my best work, but considering I was falling asleep every 5 minutes and in excruciating pain towards the end of writing it, I think I deserve a pass. I hadn't listened to most of it since I first wrote it, and I figured it was good enough to upload.
Despite all of that work, the Kickstarter ended up being pushed back a month (because visual artists are wimps and can't go three days without sleep, apparently). Even worse, after writing another two more tracks for the game, I was eventually dropped from the project over creative differences, the music was never used, and I never got paid for my work. :)
Anyway, the moral of the story is to put rejection provisions into your contracts (or just don't become a composer, that's also a very reasonable course of action). Hopefully someone here will find some use for the music, it's all up under Creative Commons. Enjoy!
In late 2013, I was hired to write the score for an indie MMORPG which was about to be kickstarted (For $100,000! Astonishingly, it failed!). The developer had gotten rid of their previous composer, the Kickstarter was just a week and a half away from beginning, by which time, there needed to be a trailer and tech demo complete with ~15 minutes of music. To make matters worse, I had a week-long holiday booked three days after I was hired, which meant I only had 72 hours to write ~15 minutes of music. Fun!
Somehow, with little-to-no sleep for those three days, I managed it, and I think the results turned out alright. It's not my best work, but considering I was falling asleep every 5 minutes and in excruciating pain towards the end of writing it, I think I deserve a pass. I hadn't listened to most of it since I first wrote it, and I figured it was good enough to upload.
Despite all of that work, the Kickstarter ended up being pushed back a month (because visual artists are wimps and can't go three days without sleep, apparently). Even worse, after writing another two more tracks for the game, I was eventually dropped from the project over creative differences, the music was never used, and I never got paid for my work. :)
Anyway, the moral of the story is to put rejection provisions into your contracts (or just don't become a composer, that's also a very reasonable course of action). Hopefully someone here will find some use for the music, it's all up under Creative Commons. Enjoy!
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ZARZA We are Zarza, the prestigious firm behind major projects in information technology.