Listen "Game Audio - How Game Audio Evolves"
Episode Synopsis
The topic in this week's installment of the Sonic Days Podcast is Game Audio. Niels Bøttcher talks with Julian Lentz, who worked on Cocoon and is now the lead sound designer on the game Cairn, and Philip Erikson, who has worked on titles such as It Takes Two and the latest Split Fiction. During this episode, they dive into their latest projects and reflect on what makes them unique. https://sonicdays.com/https://soniccollege.org/https://www.instagram.com/sonic_college/
More episodes of the podcast Sonic Days Podcast
Sonic Days Podcast Trailer
17/11/2025
Mixing Metallica’s 360-Degree World Tour
15/09/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.