Listen "Retroist Podcast Episode 353 (Saturday Supercade)"
Episode Synopsis
In 1983, the first wave of arcade madness was still at a highpoint. We had a slew of classic games filled with classic characters that had become household names. Still, only one had made the leap off the gaming screen and onto the small screen, Pac-Man (and his family.) With everyone being so crazed for games, TV networks were wondering, how do I get my own Pac-Man type show? That is where we get the Saturday Supercade. Because why have a show with just one character when you can pick up a slew of video game stars.
On today show I want to tell you all about the Saturday Supercade. I start by talking about my own viewing habits as a kid. I was very much the target demographic for this show and I did not let the network down. Then I move onto each segment of the show, talking a little about its run, voice talent, and more. I conclude by summarizing the Supercade, how long it was on, when it ran, and its long-term influence.
The show was so meaningful to me that this was actually the second episode of the Retroist Podcast. Over the years I have wanted to redo it to modernize the audio and bring a little extra to what I had done the first time. Ultimately I decided to keep a lot of what was original even though the format is a bit different from episodes that would follow. I did that just so people could still see how the show evolved, plus it was fun for me to go back and redo it this way.
Like so many kids, I was a major fan of cartoons, and the cartoons of the Supercade were high on my list of new shows that September and I am happy to say I was not disappointed. While the show might not have last long, it was a smart step in the strategy of cross-promotion. More importantly, for an all too brief time it gave new life and stories to some video game characters who to this day only had their moment of the sun during the Saturday Supercade.
On today show I want to tell you all about the Saturday Supercade. I start by talking about my own viewing habits as a kid. I was very much the target demographic for this show and I did not let the network down. Then I move onto each segment of the show, talking a little about its run, voice talent, and more. I conclude by summarizing the Supercade, how long it was on, when it ran, and its long-term influence.
The show was so meaningful to me that this was actually the second episode of the Retroist Podcast. Over the years I have wanted to redo it to modernize the audio and bring a little extra to what I had done the first time. Ultimately I decided to keep a lot of what was original even though the format is a bit different from episodes that would follow. I did that just so people could still see how the show evolved, plus it was fun for me to go back and redo it this way.
Like so many kids, I was a major fan of cartoons, and the cartoons of the Supercade were high on my list of new shows that September and I am happy to say I was not disappointed. While the show might not have last long, it was a smart step in the strategy of cross-promotion. More importantly, for an all too brief time it gave new life and stories to some video game characters who to this day only had their moment of the sun during the Saturday Supercade.
More episodes of the podcast Retroist Retro Podcast
Retroist Podcast Episode 352 (Prom Night)
30/10/2025
Retroist Podcast Episode 347 (Jaws 3D)
01/08/2025
Retroist Podcast Episode 346 (Jaws 2)
18/07/2025
Retroist Podcast Episode 345 (Jaws)
04/07/2025
Retroist Podcast Episode 344 (Atari XEGS)
20/06/2025
Retroist Podcast Episode 343 (Robotron 2084)
06/06/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.