Listen "Directing AAA Video Games, with Brian Allgeier"
Episode Synopsis
In this episode:Jordan interviews Brian Allgeier, a veteran game designer and creative director at Insomniac Games, renowned for his work on classic titles such as Ratchet & Clank, Spyro the Dragon, and the VR game Edge of Nowhere. Brian shares his journey in the AAA game industry, lessons on creative direction, working with large teams, and how to maintain a cohesive creative vision across complex projects. He also highlights some leadership tips from his book, Directing Video Games: 101 Tips for Creative Leaders, which offers practical guidance for both aspiring and seasoned game directors.Topics covered:Brian's career journey: from Spyro to Ratchet & Clank and VR gamingThe role of a creative director in managing game design and storytellingBest practices for getting the most out of a game’s mechanics and assetsHow to maintain a cohesive creative vision across large development teamsTips on working effectively with teams and leading without dictatingLessons from Ratchet & Clank: balancing action, platforming, and storytellingThe importance of “economy of design”: stretching mechanics for maximum gameplay valueKey leadership tips from Brian’s book, Directing Video Games: 101 Tips for Creative LeadersFor more game industry tips:Learn more about Jordan & Bright BlackListen on iTunes | Spotify (Support the show and leave a review)Visit www.playmakerspodcast.com for the full blog post and more!Timestamps:[02:44] Brian’s early career: From Spyro to Ratchet & Clank[06:00] Maximizing game mechanics and designing with economy in mind[10:23] Transitioning from artist to creative director at Insomniac Games[12:30] Guiding players' attention and creating focus in level design[16:50] Techniques for managing large teams of specialists[21:00] Working with Mark Cerny and learning about production efficiency[26:00] Balancing creativity and budget in AAA game development[30:30] Directing video games: Lessons from Ratchet & Clank and Edge of Nowhere[34:20] Brian’s advice for aspiring creative leaders in game designResources & media mentioned in this episode:Learn more and Connect with Marc Mencher:LinkedInTwitterDirecting Video Games: 101 Tips for Creative...
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