Listen "#40 - Skogdal - Kirkebøe Brothers - Norway"
Episode Synopsis
Your host Sarah sits down with Norwegian brothers Erlend and Kay, the duo behind Skogdal, a roguelike deckbuilder set in a '90s small town where everyone’s slowly losing their minds. With hand-drawn art, a quirky card system, and a love letter to strange corners of Norwegian life, this is their first game together—and it’s already something special.They discuss how the idea came to life on an 8-hour car ride, Kay’s hand-drawn “slacker style,” and combat followers like “Pizza Friend” (who serves Swedish banana slices). We also get into what it’s like building a game as siblings, killing your darlings, and how a placeholder death animation accidentally became canon.If you’re into Slay the Spire, comic books, Magic cards, or games with a strong point of view—this episode’s for you.Episode Timestamps:Introductions: Meet the Brothers (0:00)Development Status & Dev Feelings (2:46)Skogdal Deep Dive: Gameplay World & Mechanics (4:41)Art Style: Hand-Drawn Slacker Style & Naming (8:30)Inspirations & Influences (15:49)Favorite Feature in the Game (21:12)It's Not a Bug It's a Feature! (22:59)Playtesting Feedback (25:01)Post-Release Plans & Vision (28:11)Origin Story: How the Collaboration Began (32:08)Magic Moment as Game Developers (38:22)Challenges & Joys of Indie Dev (As Brothers) (39:40)Lessons Learned During Development (45:32)Advice for Aspiring Gamedevs (49:37)The Team & Future Studio Plans? (52:14)Funding Community & Norwegian Scene (58:40)Outro (1:04:31)As always, have fun listening! If you like what we do, tell your friends (and enemies) about us.
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