Listen "0065- Developing Framed and Grappling with Depression With Joshua Boggs"
Episode Synopsis
Dealing with depression is a common theme in the game industry that people rarely talk about. Furthermore, it can happen in very isolated situations like working in small teams. This week we sit with Joshua Boggs, the creator behind 2014 critically acclaimed game "Framed" about how he dealt and kept up with the success of his game. Also, we explored how he applied those lessons he learned over to developing 'Framed 2.'
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@checkpointorg
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Please support
@checkpointorg
checkpoint.org.au
Check out more about the developers
@l
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