Listen "From Teen Game Developer to Thousands-a-Day: Michael Reitzenstein’s Flash-Era Rise & Reckoning"
Episode Synopsis
At 15, Michael Reitzenstein was already selling games. By 21, he’d helped build one of the first web-game businesses with in-game payments - pulling in thousands per day - while hiring fast, navigating co-founder tensions, and learning on the fly from an island off Auckland.In this Fayl Tales episode, Michael opens up about:Early wins and why product-market fit isn’t passionThe dangers of scaling too soonHow not knowing your audience kills conversionLuck vs. skill, and the discipline to keep goingWhat he’d tell his 21-year-old selfFollow us on all platforms! Instagram ~ @fayltales Tiktok ~ @fayltales LinkedIn ~ @fayltales
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