Listen "DF Direct Weekly #164: FSR3 Console Frame-Gen Tested! Hellblade 2 Reaction, IGN Buys Gamer Network"
Episode Synopsis
FSR3 frame generation comes to consoles and Rich and John have tested it! That's the lead story in a new Direct that covers the controversy surrounding Hellblade 2, the upcoming launch of Snapdragon X Elite laptops and much, much more. Tom Morgan also joins the panel this week to discuss the arrival of TopSpin 2K25, the latest in the Paper Mario Switch story and his astonishing attempts to get Ark: Survival Ascended to run at 60fps on PlayStation 5.
0:00:00 Introduction
0:01:15 News 01: Immortals of Aveum FSR3 frame-gen tested!
0:18:16 News 02: Hellblade 2 review reaction
0:45:34 News 03: IGN buys Gamer Network... but what about DF?
0:57:44 News 04: TopSpin 2K25 impressions
1:08:14 News 05: Snapdragon X Elite processors launch
1:21:37 News 06: New Paper Mario: The Thousand Year Door details
1:30:23 News 07: Ark: Survival Ascended features console menu on consoles
1:41:12 Supporter Q1: Should ‘artistic’ effects always be optional in games?
1:47:21 Supporter Q2: Should a frame-rate cap option be added to Ghost of Tsushima?
1:52:55 Supporter Q3: Future compatibility enhancements are very helpful - so should they be a standard feature in console games?
2:01:32 Supporter Q4: Is VRR becoming a crutch for console games?
2:09:00 Supporter Q5: Are full UE5 titles finally becoming common?
2:12:35 Supporter Q6: Which game should get an RTX Remix treatment?
2:17:15 Supporter Q7: By 2030, will 8K gaming be ‘a thing’?
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0:00:00 Introduction
0:01:15 News 01: Immortals of Aveum FSR3 frame-gen tested!
0:18:16 News 02: Hellblade 2 review reaction
0:45:34 News 03: IGN buys Gamer Network... but what about DF?
0:57:44 News 04: TopSpin 2K25 impressions
1:08:14 News 05: Snapdragon X Elite processors launch
1:21:37 News 06: New Paper Mario: The Thousand Year Door details
1:30:23 News 07: Ark: Survival Ascended features console menu on consoles
1:41:12 Supporter Q1: Should ‘artistic’ effects always be optional in games?
1:47:21 Supporter Q2: Should a frame-rate cap option be added to Ghost of Tsushima?
1:52:55 Supporter Q3: Future compatibility enhancements are very helpful - so should they be a standard feature in console games?
2:01:32 Supporter Q4: Is VRR becoming a crutch for console games?
2:09:00 Supporter Q5: Are full UE5 titles finally becoming common?
2:12:35 Supporter Q6: Which game should get an RTX Remix treatment?
2:17:15 Supporter Q7: By 2030, will 8K gaming be ‘a thing’?
Learn more about your ad choices. Visit megaphone.fm/adchoices
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