Game Dev and Low Latency

19/08/2015 41 min Episodio 23
Game Dev and Low Latency

Listen "Game Dev and Low Latency"

Episode Synopsis

Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.
Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.
News

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Boost 1.59

Nicolas Guillemot

@nlguillemot
Nicolas Guillemot's GitHub

Links

SG14 - Game Dev and Low Latency Google Group
WG21-SG14 GitHub
CppCon 2015 - The Birth of SG14
On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa