Listen "Game Dev and Low Latency"
Episode Synopsis
Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.
Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.
News
Biicode (just the company) post-mortem
Visual Studio Projects that Just Keep Rebuilding
Boost 1.59
Nicolas Guillemot
@nlguillemot
Nicolas Guillemot's GitHub
Links
SG14 - Game Dev and Low Latency Google Group
WG21-SG14 GitHub
CppCon 2015 - The Birth of SG14
On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa
Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.
News
Biicode (just the company) post-mortem
Visual Studio Projects that Just Keep Rebuilding
Boost 1.59
Nicolas Guillemot
@nlguillemot
Nicolas Guillemot's GitHub
Links
SG14 - Game Dev and Low Latency Google Group
WG21-SG14 GitHub
CppCon 2015 - The Birth of SG14
On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa
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