Ray Traced Stochastic Depth Map for Ambient Occlusion

14/08/2025 20 min

Listen "Ray Traced Stochastic Depth Map for Ambient Occlusion"

Episode Synopsis

Today we're going to chat about this presentation from EUROGRAPHICS 2024, addressing the disappearing shadows often seen with traditional screen-space ambient occlusion algorithms when occluding information is out of view or multiple depth layers exist; proposing several optimizations including using ray intervals to shorten ray tracing, among others.Watch full presentation here:https://www.youtube.com/watch?v=j3bW_EvCS4k