Adaptive Virtual Texture Rendering in Far Cry 4

01/07/2025 33 min

Listen "Adaptive Virtual Texture Rendering in Far Cry 4"

Episode Synopsis

Today we’re going to talk about a GDC 2015 presentation by Ka Chen from Ubisoft, where he introduced a technique called 'Adaptive Virtual Texturing' used in Far Cry 4 to get high-res textures on large terrain areas.Watch Full Presentation:https://youtu.be/SVPMhGteeuE?si=JTGwa5AiWpXN_go4