Listen "Luigi's Mansion 3 in 3 bits"
Episode Synopsis
Tristan and Oliver ain't afraid of no ghosts, as they strap on their Poltergust G-00 and plunge into Next Level’s Luigi’s Mansion 3, breaking it down into these three bits:Vertical Progression - The elevator, level structure, and thematic varietyCrossing the streams - Evolving the Poltergust’s vacuum-based combat mechanicsThe Nintendo Charm - Analysing which design elements bring out the brilliant humour and tone of the gameLet us know what you think:3-Bit Design: @3bitdesignOliver - @oliverwautersTristan - @theatrewalkerOr email - [email protected] us a review!Some References:Improving control usability in Luigi’s Mansion 3 - Sara Tung, Medium (article)Luigi’s Mansion 3: Behind the Screams! - Electric Playground Network (video interview)The Iterations of Luigi’s Mansion - innegativeion, Parry Everything (blog article)The Genius of Luigi's Mansion 3 - Mariomikester (video)
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