Listen "Redout 2 in 3 bits"
Episode Synopsis
Tristan and Oliver buckle up tight and blitz across the galaxy, pumping EDM as they break down 34BigThings’s antigravity racer Redout 2 into these three laps:Eyes on the Road - Maintaining awareness and control at 1000km/hNot yo mamma's Mario Kart - Drilling into the tight focus of the mechanics, pure racing without the usual frillsMultisensory Experience - How the game requires your full focus and leverages music and visuals to induce players into a flow stateLet us know what you think:3-Bit Design: @3bitdesignOliver - @oliverwautersTristan - @theatrewalkerOr email - [email protected] us a review!Some References:E6 - Redout 2 On Gameplay, Design & F-Zero Influence - Shacknews (video interview)How the Redout 2 team created the follow up to the universe's fastest game - Miri Teixeira, RedBull (article)The real engine driving Redout 2’s liquid-fast graphics - Brian Crecente, Unreal Engine Blog (article)Redout 2 - Developer Feature - Team VVV (video interview)
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