Listen "Why the Future of XR is Built on the WEB"
Episode Synopsis
Jonathan Hale is the CEO and CTO of the Wonderland Engine, a hyper-optimized 3D engine for 3D, VR, and AR on the web.
If you've played any of the WebXR apps suggested by the Meta Quest Browser, it most likely was built using Wonderland Engine. So today’s conversation is all about WebXR:
What are the best options for developers to build webXR apps
Real examples of how Wonderland editor makes the life of developers easy
The future of web XR apps on wearable devices
An incredible alternative to typing long URL in VR that has changed the way I access the web from any headset
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