Listen "Ep. 32 - Introducing Sentient Items into your Game"
Episode Synopsis
This week we follow on from Cursed items and talk about Sentient items... cursed or otherwise. We'll talk about the best ways to bring them into the game, and how to make them feel realistic. We'll talk about our tips for making each item interesting and different from the last. We'll even give you a couple of brief quests built around sentient items that you can flesh out and use in your next game!
Didn't hear the one thing that'll get your creative brain going? let us know:
Find us on twitter: @WeSpeakCommon
Email us at [email protected]
Music: "Street Dancing" by Timecrawler 82
From the Free Music Archive
CC by NC
Didn't hear the one thing that'll get your creative brain going? let us know:
Find us on twitter: @WeSpeakCommon
Email us at [email protected]
Music: "Street Dancing" by Timecrawler 82
From the Free Music Archive
CC by NC
More episodes of the podcast We Speak Common
It's Time to Retire the Character
25/07/2024
Ep 263 - When to Switch to new DnD
04/07/2024
Ep 262 - There's Tyranny afoot in Eberron
06/06/2024
TT Ep. 21 - Patrons and calling them Daddy
23/05/2024
Ep. 261 - How to use True names
09/05/2024
Ep. 259 - What is Daggerheart
21/03/2024
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.