Listen "Subtle, Lush Worldbuilding in Rayman!"
Episode Synopsis
On the surface, Rayman is just another 2D platformer from the 1990s.
However, in this episode, we dig into the subtle and detailed worldbuilding that creates a lush and varied setting for the game!
The lesson here is that those little details make a difference. Telling a story with a complex plot and layered characters might still fall flat if it feels like that action is happening in a void.
Plus, we talk about some additional storytelling elements in games, including Kirby's Adventure, the Mega Man series, Half-Life, Wing Commander, and Descent: Freespace!
Check out our fiction at:
(Justin)
https://muppy.substack.com
(Rudy)
https://rnkfiction.blogspot.com
And follow us on Twitter at:
https://twitter.com/NinjaMouseChu
and
https://twitter.com/Rudolph_Kohn
However, in this episode, we dig into the subtle and detailed worldbuilding that creates a lush and varied setting for the game!
The lesson here is that those little details make a difference. Telling a story with a complex plot and layered characters might still fall flat if it feels like that action is happening in a void.
Plus, we talk about some additional storytelling elements in games, including Kirby's Adventure, the Mega Man series, Half-Life, Wing Commander, and Descent: Freespace!
Check out our fiction at:
(Justin)
https://muppy.substack.com
(Rudy)
https://rnkfiction.blogspot.com
And follow us on Twitter at:
https://twitter.com/NinjaMouseChu
and
https://twitter.com/Rudolph_Kohn
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