Listen "2: BANKWAVE"
Episode Synopsis
BANKWAVE is a narrative driven simulator developed during Ludum Dare, an international game jam competition, by indie game company Frabjous Studios. This episode of The Process explores collaboration through the rise of game jams, BANKWAVE's development, the development of the game's engine created by Hajime Hoshi, and finally the role of game testers.
Learn more about Alex Mills and his team Frabjous Studios here.
The song at the beginning and end of this episode was created for the show by John Fio.
Show artwork by Allison Conway.
Transcripts can be found at https://judebrewer.substack.com/
Sources:
Game Engines as an art form, Hajime Hoshi
Why Ludum Dare is so important to indie developers, Vice
Video games can never be art, Roger Ebert
Learn more about your ad choices. Visit megaphone.fm/adchoices
Learn more about Alex Mills and his team Frabjous Studios here.
The song at the beginning and end of this episode was created for the show by John Fio.
Show artwork by Allison Conway.
Transcripts can be found at https://judebrewer.substack.com/
Sources:
Game Engines as an art form, Hajime Hoshi
Why Ludum Dare is so important to indie developers, Vice
Video games can never be art, Roger Ebert
Learn more about your ad choices. Visit megaphone.fm/adchoices
More episodes of the podcast The Process with Jude Brewer
6: better than real life
22/05/2025
5: one job everyone should work
02/08/2024
4: pishite pravdu
28/02/2024
3: healing
12/12/2023
1: taking away from others
27/09/2023
Introducing: The Process
25/09/2023
STORYBOUND: Tommy Davidson
27/07/2022
STORYBOUND: Daniel Abraham
19/07/2022
STORYBOUND: Imogen Binnie
12/07/2022
STORYBOUND: Vauhini Vara
05/07/2022
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.