Listen "DanC on the reasons for making games"
Episode Synopsis
Today I talked to Dan Cook about competitive games, social games, and our objectives behind making games in the first place. This was one of my favorite conversations with one of my favorite game design theorists out there. His blog, Lost Garden, was literally THE blog (along with maybe some stuff from Anna Anthropy) that […]
More episodes of the podcast The Clockwork Game Design Podcast
Introducing: the Bannet Bulletin!
12/03/2024
The RPG Report, and the worst things in RPGs
25/11/2023
RPG Questions, and Trails in the Sky FC
11/05/2023
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.