Why Companies don't fix Bugs

30/07/2025 5 min Temporada 1 Episodio 9

Listen "Why Companies don't fix Bugs"

Episode Synopsis

When an indie developer fixed GTA Online's infamous 20-minute load times with 13 lines of code, gamers cheered - then demanded to know: Why did Rockstar ignore this for 8 years? Ibrahim Diallo pulls back the curtain on:The corporate bug lifecycle - How obvious fixes get lost in backlogs foreverWhy "quick wins" rarely happen in billion-dollar codebasesThe real metrics companies optimize for (spoiler: not your happiness)How tech debt becomes institutional amnesiaWhy outsiders keep fixing big tech's mistakesA sobering look at why your frustration isn't the bug - it's the system that won't fix it.Key Quote: "Tech debt isn't a to-do list - it's a corporate graveyard where good ideas go to die."