Creating Supporting NPCs

04/12/2014
Creating Supporting NPCs

Listen "Creating Supporting NPCs"

Episode Synopsis

If it hasn’t become clear from previous articles, I look at successful role-playing games as successful stories. And three-dimensional non-player characters make a more exciting and rewarding story. That’s a better game for everyone. So how do you make an NPC interesting? Many are smallish encounters: the tavern keeper, the shop owner, and the friendly […]
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