Dan Pinchbeck | Creative Director of The Chinese Room on his roots in exploring the incredible and unique way you can tell stories and create worlds in games

14/11/2022 1h 1min Temporada 1 Episodio 22
Dan Pinchbeck | Creative Director of The Chinese Room on his roots in exploring the incredible and unique way you can tell stories and create worlds in games

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Episode Synopsis

Today's guest is Dan Pinchbeck, a founder and Creative Director of The Chinese RoomThe studio started it's journey publishing survival horror mods before releasing Dear Esther in 2012 which published to critical acclaim.Since then, The Chinese Room have released Amnesia: A Machine for Pigs, Everybody's Gone to the Rapture and  Little Orpheus. In this discussion we talk about the creative process of working in video games alongside discussing the role of a creative director in a team that's gone from a handful of developers releasing walking sims, to a 120 person team working on 2 unannounced AAA projects.About Dan PinchbeckStudio: www.thechineseroom.co.ukX: https://x.com/danpinchbeckAbout Peter BottomleyWebsite: www.whitepapergames.comX: x.com/pete_bottomley

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