Listen "162: Interactive Fiction"
Episode Synopsis
In the latest episode of Programming Throwdown, we delve into the captivating world of interactive fiction. We explore: Wordnet, Inform, and how games in the past have been the forerunners of today’s NLP challenges. 00:00:22 Introductions00:00:39 To hard mode or not to hard mode00:08:58 No moats in Google00:16:37 Stable Diffusion blows Jason’s mind00:21:31 Putting beats together00:23:38 GPT4All00:27:44 White Sand00:35:28 Fortuna00:38:55 Patrick’s ‘dirty’ secret00:47:20 Wordnet00:53:56 Procedural generation00:57:29 On tabletop RPGs01:00:48 Inform01:07:27 FarewellsResources mentioned in this episode:Join the Programming Throwdown Patreon community today: https://www.patreon.com/programmingthrowdown?ty=h Subscribe to the podcast on Youtube: https://www.youtube.com/@programmingthrowdown4793 News/Links:Google: We have no moat and neither does OpenAIhttps://www.semianalysis.com/p/google-we-have-no-moat-and-neitherStable Diffusion QR Codeshttps://stable-diffusion-art.com/qr-code/ Beginning to Make Musichttps://learningmusic.ableton.com/GPT4Allhttps://gpt4all.io/index.htmlWordnet:https://wordnet.princeton.edu/Inform:https://en.wikipedia.org/wiki/InformBook of the ShowPatrick:White Sand https://amzn.to/43CPMKAJason: The Fortuna https://www.generativefiction.com/Tool of the ShowJason:Gatsby.js https://www.gatsbyjs.com/Patrick: Peglin https://store.steampowered.com/app/1296610/Peglin/ If you’ve enjoyed this episode, you can listen to more on Programming Throwdown’s website: https://www.programmingthrowdown.com/ Reach out to us via email: [email protected] You can also follow Programming Throwdown on Facebook | Apple Podcasts | Spotify | Player.FM | Youtube Join the discussion on our DiscordHelp support Programming Throwdown through our Patreon
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