Listen "181: Memory Management"
Episode Synopsis
Intro topic: Video Game PricesNews/Links:Step one: Jump in the Lava - Abyssofthttps://youtu.be/WdadpHLAfdA?si=oXYnhB0EdkR_RaPEScalable world models for continuous controlhttps://www.tdmpc2.com/Clever code is probably the worst code you could write - Engineer’s Codexhttps://read.engineerscodex.com/p/clever-code-is-probably-the-worstA new, open source text-to-speech model called Dia has arrived to challenge ElevenLabs, OpenAI and morehttps://venturebeat.com/ai/a-new-open-source-text-to-speech-model-called-dia-has-arrived-to-challenge-elevenlabs-openai-and-more/Book of the ShowPatrickThe Muscle Ladder - Jeff Nippardhttps://amzn.to/44DznszJasonMetaphysics of Warhttps://amzn.to/4jMjvZ5Patreon Plug https://www.patreon.com/programmingthrowdown?ty=hTool of the ShowPatrickPokemon Trading Card Game PocketJasonPhi-4https://huggingface.co/spaces/microsoft/phi-4-multimodalTopic: Memory ManagementMotivationAvoid thrashing / crashesAllocate resources efficientlyKeep high uptimeWhereOS LevelHeap managementVirtual MemoryLanguage/Compiler LevelCppGarbage collectionOwnershipToolsInstrumentationExport to Datadog / GrafanaPython: psutil & tracemallocValgrindWhat to do when your program uses too much memory?Reduce data sizesCompressionReferencesLazy initializerGenerators & Back PressureRing buffersArena allocatorsDisk based caching
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