Designing Massive Games with Isaac Childres

10/03/2021 1h 11min Episodio 224
Designing Massive Games with Isaac Childres

Listen "Designing Massive Games with Isaac Childres"

Episode Synopsis

Isaac Childres designer of Gloomhaven, talks about how to design games that are massive in scope.Gloomhaven is a 25-pound box of hours upon hours of gameplay, and we dive into design challenges, player progression, marketing, and more.
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