Listen "[BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro"
Episode Synopsis
Frank Sarro, designer of Pathways, talks about abstract dexterity games. We get into component quality, manufacturing challenges, complexity, and more.
The post [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro appeared first on Board Game Design Lab.
The post [BGDL Community Spotlight] Designing an Abstract Dexterity Game with Frank Sarro appeared first on Board Game Design Lab.
More episodes of the podcast Podcast Archives - Board Game Design Lab
Game Marketing Made Simple with Andrew Lowen
20/03/2025
My new book will help you find the FUN
20/03/2025
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.