Listen "Wolfchild – PA176"
Episode Synopsis
We're back with another stellar euro platformer, this time in the form of Wolfchild, developed by Core Design. Your father Kal Morrow, expert in genetic research and creation of human-animal hybrids, has been kidnapped and the rest of your family was brutally murdered by the terrorist organization CHIMERA. You take control of his surviving son Saul to exact revenge against CHIMERA and their leader Karl Draxx.
Core Design is best known for their work on the first few Tomb Raider games, as well as other games like Rick Dangerous, Jaguar XJ220 and the Fighting Force series.
Simon Phipps, one of the early members of core and a lead graphic designer on Wolfchild published a great article on his website which is where we gathered a lot of the information for this episode. He talks about the origin of the game, the inspiration for its design (Strider, Island of Dr. Moreau, etc) and some notes about animation and the various releases.
Music this time around is handled by Martin Iveson on the original Amiga, Atari ST and later reimagined Mega CD version, with the Genesis, Game Gear and Master System covered by Pixelated Audio veteran Matt Furniss, and down porting duties from the Mega CD to SNES by Steve Collett. There's more good music than you can shake a stick at across the 7 different platforms and we hope you enjoy it!
Track List:
0:00:00 Stage Select (Mega CD)
0:02:08 Title (Amiga)
0:10:11 Title (Atari ST)
0:15:33 Title (Genesis)
0:24:05 Wolfship (Amiga)
0:29:15 Wolfship (Genesis)
0:33:22 (excerpt) Wolfship (Mega CD)
0:33:48 (excerpt) Wolfship (SNES)
0:34:10 (Bedding) Wolfship (Mega CD)
0:35:23 Jungle (Amiga)
0:42:04 Jungle (Genesis)
0:47:23 Jungle (Mega CD)
0:54:36 Temple (Amiga)
0:59:03 Temple (Genesis)
1:02:19 Temple (SNES)
1:05:59 Stage 4 - Chimera Base (Genesis)
1:08:25 Final Stage - Chimera Base (Amiga)
1:12:41 Final Stage - Inner Core (Mega CD)
1:17:09 Ending (Game Gear)
1:19:23 Ending (Mega CD)
1:23:01 Ending (Amiga)
Wolfchild
Amiga, Atari ST (1992) Mega CD (1993) Composed by Martin Iveson
Sega Genesis, Game Gear, Master System (1993) Re-arranged by Matt Furniss
SNES (1993) Adapted from Mega CD by Steve Collett
Core Design is best known for their work on the first few Tomb Raider games, as well as other games like Rick Dangerous, Jaguar XJ220 and the Fighting Force series.
Simon Phipps, one of the early members of core and a lead graphic designer on Wolfchild published a great article on his website which is where we gathered a lot of the information for this episode. He talks about the origin of the game, the inspiration for its design (Strider, Island of Dr. Moreau, etc) and some notes about animation and the various releases.
Music this time around is handled by Martin Iveson on the original Amiga, Atari ST and later reimagined Mega CD version, with the Genesis, Game Gear and Master System covered by Pixelated Audio veteran Matt Furniss, and down porting duties from the Mega CD to SNES by Steve Collett. There's more good music than you can shake a stick at across the 7 different platforms and we hope you enjoy it!
Track List:
0:00:00 Stage Select (Mega CD)
0:02:08 Title (Amiga)
0:10:11 Title (Atari ST)
0:15:33 Title (Genesis)
0:24:05 Wolfship (Amiga)
0:29:15 Wolfship (Genesis)
0:33:22 (excerpt) Wolfship (Mega CD)
0:33:48 (excerpt) Wolfship (SNES)
0:34:10 (Bedding) Wolfship (Mega CD)
0:35:23 Jungle (Amiga)
0:42:04 Jungle (Genesis)
0:47:23 Jungle (Mega CD)
0:54:36 Temple (Amiga)
0:59:03 Temple (Genesis)
1:02:19 Temple (SNES)
1:05:59 Stage 4 - Chimera Base (Genesis)
1:08:25 Final Stage - Chimera Base (Amiga)
1:12:41 Final Stage - Inner Core (Mega CD)
1:17:09 Ending (Game Gear)
1:19:23 Ending (Mega CD)
1:23:01 Ending (Amiga)
Wolfchild
Amiga, Atari ST (1992) Mega CD (1993) Composed by Martin Iveson
Sega Genesis, Game Gear, Master System (1993) Re-arranged by Matt Furniss
SNES (1993) Adapted from Mega CD by Steve Collett
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