Open Apple #12 (Feb 2012): Michael J Mahon, chiptune, source code, and demodulation

06/02/2012 1h 57min
Open Apple #12 (Feb 2012): Michael J Mahon, chiptune, source code, and demodulation

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Episode Synopsis






This month on the Open Apple podcast, Mike and Ken chat with Michael J Mahon, software and hardware developer extraordinaire and creative genius behind both recent DMS Drummer software and the ever-popular AppleCrate parallel processing computer. We talk about 8 Bit Weapon, the chiptune music scene, and the importance of commenting and documenting one’s code, whether it be commercial or open source. Michael’s not much of a gamer, but Ken and Mike are enjoying new versions of classic games, including Eamon, Choplifter, and possibly Rescue Raiders. We consider entering a Robot War competition, despite our poor showing at the RetroChallenge contest. Several new pieces of hardware to convert video signals are now available, which you can use with a pair of complete Apple IIGS systems, for sale and shipping for free from Bulgaria.



Congratulations to Bryan Letcher, who won a set of Microzine issues by completing our listener survey!



Click past the jump for links mentioned in this episode.



Introduction (0:00 – 12:00)







iCadeiMAMEThe making of an Apple II holiday ornamentRed vs. Blue Season 9Apple II at the Boston Museum of ScienceThe history of AppleWorksDenver Pi presentation attended by Randy BrandtRandy Brandt visits Mike MaginnisDiscovering NAUG’s AppleWorks Forum magazineScans of NAUG’s AppleWorks Forum



User Login (12:01 – 33:03)



Homepage of Michael J MahonJuiced.GS interview with MichaelIBM 1620 Data Processing SystemThe Burroughs 220 computerKIM-1 computer8 Bit Weapon, chiptune musicians and vendors of DMSRT.SYNTH8bit Generation chiptune documentary (see also: Reformat the Planet)State Shirt music videoAppleCrate II parallel computerNadaNet networkNadaPong video demonstration from KansasFest 2007More details on NadaPong



II News (33:04 – 1:38:24)



Ivan Drucker’s A2SERVERRich Dreher’s CFFA3000David Schmidt’s ADTProEgan Ford’s Apple Game Server Online!How to build a NadaNet adapterBrutal Deluxe’s FishheadFTA’s PhotonixHistory of FIDEwen Wannop’s SNAP v1.1.1Gerard Putter’s Virtual II v6.4.1Apple II OasisIvan Drucker’s Structured ApplesoftDon KnuthEamon Adventurer’s Guild OnlineGEnieLamp interview with Tom ZuchowskiWade Clarke’s LeadlightThe Magnavox Odyssey Pong consoleStan FrebergChoplifter HDInterview with Dan GorlinSteve Wozniak’s Fusion-ioRescue Raiders Mobile — coming Winter 2011?Rescue BattlefieldSilas Warner’s RobotWarJimmy Maher’s Robot War challengeComputer Gaming World MuseumVCF East 8.0, keynoted by Dan Kottke and Thomas KurtzTWiT Triangulation interviews Dan KottkeThe biennial ROFLCon at MITChuck Peddle at VCF East 4.0AUSOM’s magazine archiveRhode Island Apple GroupThe Commodore 64 Scene DatabaseStar Trek: TNG — “A Matter of Honor”David Greelish interviews Bob Cook of Sun RemarketingApple Lisa museumSteve Howell’s Carte Blanche FPGA Card12-bit color outputApple II Colour DemodulatorRetroChallenge Winter WarmupMike Maginnis’s RetroChallenge update



Apple Pickings (1:38:25 – 1:57:18)



Ultima IVCFFA3000iDiskApple IIe Platinum w/books, software, gamesApple IIe Platinum w/games, software, booksBootZero8 Bit Weapon’s Bits With Byte album“Apple Core II“Smithsonian’s GameFestNolan BushnellThe post Open Apple #12 (Feb 2012): Michael J Mahon, chiptune, source code, and demodulation first appeared on Open Apple.