Listen "Changing Patterns in Magic R&D"
Episode Synopsis
View all cards mentioned in this episode
Andy and Anthony talk about changes to the design of Magic cards over the years: including some overt changes like “snap on equipment” and more subtle differences in how attack triggers are worded they feel would have been done differently in the past. They talk about how each changes the texture and focus of games and how they think about them as Cube designers, whether they add more options or are a reason to pick cards from particular eras of the game.
Discussed in this episode:
Cooking Issues
The Oldest School Cube
Richard Garfield’s Post on Reddit
Lucky Paper Radio 213: French Vanilla Face-Off
Upcoming Cube Events
Cube for a Cause AW25
Playing Oppression PDF
The Best Method for Shuffling Cubes
Detailed Analysis and Comparison of Cube Shuffling Methods
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
Andy’s “Bun Magic” Cube
Anthony’s “Regular” Cube
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Timestamps
0:00 - Intro
0:31 - Tofu Corner
3:18 - Introduction to changing patterns in Magic R&D
5:15 - Changing pattern: more enter the battlefield abilities on creatures
21:04 - Changing pattern: the proliferation of trinket artifacts like clues, blood tokens, map tokens, etc.
30:28 - Changing pattern: eliminating edge-case targets
38:58 - Changing pattern: ’snap-on’ equipment that attaches on entering
46:09 - Changing pattern: ‘whenever ~ attacks’ triggers vs. ‘whenever you attack’ triggers
59:08 - Closing thoughts and calls to action
Andy and Anthony talk about changes to the design of Magic cards over the years: including some overt changes like “snap on equipment” and more subtle differences in how attack triggers are worded they feel would have been done differently in the past. They talk about how each changes the texture and focus of games and how they think about them as Cube designers, whether they add more options or are a reason to pick cards from particular eras of the game.
Discussed in this episode:
Cooking Issues
The Oldest School Cube
Richard Garfield’s Post on Reddit
Lucky Paper Radio 213: French Vanilla Face-Off
Upcoming Cube Events
Cube for a Cause AW25
Playing Oppression PDF
The Best Method for Shuffling Cubes
Detailed Analysis and Comparison of Cube Shuffling Methods
Check us out on Twitch and YouTube for paper Cube gameplay.
You can find the hosts’ Cubes on Cube Cobra:
Andy’s “Bun Magic” Cube
Anthony’s “Regular” Cube
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.
Musical production by DJ James Nasty.
Timestamps
0:00 - Intro
0:31 - Tofu Corner
3:18 - Introduction to changing patterns in Magic R&D
5:15 - Changing pattern: more enter the battlefield abilities on creatures
21:04 - Changing pattern: the proliferation of trinket artifacts like clues, blood tokens, map tokens, etc.
30:28 - Changing pattern: eliminating edge-case targets
38:58 - Changing pattern: ’snap-on’ equipment that attaches on entering
46:09 - Changing pattern: ‘whenever ~ attacks’ triggers vs. ‘whenever you attack’ triggers
59:08 - Closing thoughts and calls to action
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