Listen "All campaigns must come to an end…"
Episode Synopsis
… and Heroes Rise is no different. We know that this announcement may come as a surprise to a lot of you. With OneD&D on the horizon, and more releases in the coming quarter than we’ve had all year, why would we end the adventure here? We wish we could give you a simple and satisfying answer to this, but like any good D&D campaign, it’s a culmination of many moving parts that have lead to this decision. This upcoming season aside, product releases have been fewer and farther between. The amount of communication from Wizards of the Coast has plummeted since the pandemic. Further, the OGL debacle at the beginning of the year saw huge numbers of players leaving D&D for other game systems, and several third-party publishers stop developing for 5th Edition all together. And that’s not to mention how after six years, we’ve covered virtually every tool…
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