Get in the Box: Immersive Gaming Rooms - Recording from 2024 VR Summit

11/07/2025 1h 4min

Listen "Get in the Box: Immersive Gaming Rooms - Recording from 2024 VR Summit"

Episode Synopsis

Show NotesAre we entering the post-headset era of immersive entertainment?In this future-focused session from the 2024 VR Summit, immersive tech expert Kevin Williams walks us through the evolution of immersive gaming rooms, enclosed, interactive spaces that deliver group-based, high-energy experiences without the friction of VR headsets.He’s joined by a panel of leaders shaping the space to talk pricing, design, repeatability, and how this new product category fits into the future of location-based entertainment.Featuring:Kevin Williams – KWP LtdStefan Murariu – Head of Sales, InowizeArthur Loring – Operator, Fun FactorPete Stearns – Dave & Buster’sTopics:The friction of VR vs. the freedom of projection-based gamingFrom immersive game boxes to projection-mapped sports arenasWhy IP, repeatability, and ease of use matter more than tech specsPricing models, operational realities, and early ROI lessonsWhat the U.S. can learn from Europe’s immersive venue boomWhether you're an operator, developer, or curious observer, this session is your primer on one of the fastest-emerging categories in LBE.

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