Listen "Ep. 162: It’s A Small World After All!"
Episode Synopsis
Hey there Cubies! Over the past few months there have been some amazing massive open world games released. Like Starfield, Tears Of The Kingdom and Baulder's Gate 3. But are these games just large with no purpose? Should games be smaller on scale to allow for more elaborate content? There is a real charm with smaller worlds in games. There are less waypoints and random spots where a player may just wonder for hours. But is that the point of these large games now? Is it to wonder without a purpose, or should these games have a million waypoints to places the player would have never known about? There are a lot of questions this week, thats for sure!
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Follow the link bellow to go to our various socials and be sure to join the Discord to talk with us and the community directly. Thank you all for the love and support!
https://linktr.ee/glitchcube
Also we have a website now! Where you can find our show, more about us and even blog posts that we have written!
glitchcubepod.com
--------
Follow the link bellow to go to our various socials and be sure to join the Discord to talk with us and the community directly. Thank you all for the love and support!
https://linktr.ee/glitchcube
Also we have a website now! Where you can find our show, more about us and even blog posts that we have written!
glitchcubepod.com
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ZARZA We are Zarza, the prestigious firm behind major projects in information technology.