Game Design Basics Archives - Board Game Design Lab Por: Gabe Barrett Helping You Design Great Games People Love 142 episodios disponibles Latest episodes of the podcast Game Design Basics Archives - Board Game Design Lab Mostrando página 6 de 8 Working with a Co-Designer with Jason Mowery and Chase Williams 28/02/2018 [BONUS] Petter Olsen on How to Create a Great Looking Prototype 23/02/2018 [BONUS] Greg Loring-Albright on How to Recover from Failure 16/02/2018 Designing Micro Games with Greg Loring-Albright 14/02/2018 Creativity and the Future of the BGDL with Gabe Barrett 31/01/2018 How a Publisher Develops Games with Alan Emrich 24/01/2018 Digital Prototyping on Tabletopia with Artyom Nichipurov 17/01/2018 [BONUS] Don Eskridge on Creating Expansions for a Game 12/01/2018 How to Create an Awesome Rulebook with Dustin Schwartz 03/01/2018 [BONUS] Matt Leacock on Developing Alternative Versions of Your Game 22/12/2017 [BONUS] Juliana Patel & Ariel Rubin on How to Run an Effective Co-Design Team 08/12/2017 How to Iterate like a BOSS with Kirk Dennison 15/11/2017 [BONUS] Andrew Birkett on How to Know When to Put a Game on the Shelf 03/11/2017 [BONUS] Jamey Stegmaier on Tips and Tricks to Make a Great Rulebook 20/10/2017 How to Hustle and Get Things Done with Carla Kopp 27/09/2017 [BONUS] Randy Hoyt on what to Expect when Working with a Publisher 15/09/2017 [BONUS] Fabio Del Rio on How to Stand out from the Crowd 08/09/2017 How to Design a Solo Game with Hermann Luttmann 09/08/2017 [BONUS] Denny Weston on Designing Games that Can Be Played on the Road 04/08/2017 How to Design a Great Family Game with James Hudson 26/07/2017 « Primera ‹ Anterior 1 ... 4 5 6 7 8 Siguiente › Última » Share Facebook Twitter LinkedIn