33. Social Reproduction in Game Design (Teaser)

06/09/2021 2 min Episodio 42
33. Social Reproduction in Game Design (Teaser)

Listen "33. Social Reproduction in Game Design (Teaser)"

Episode Synopsis

We discuss how the games industry and its typical production cycles train and reproduce a particular kind of developer who, in turn, internalizes and perpetuates that cycle. Also on the docket: how Fordism relates to crunch!
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