Listen "VR Development"
Episode Synopsis
Rob and Jason are joined by Nicolas Lazaraff to discuss the current state of VR development with C++.
Nick is a VR/AR engineer who is passionate about bridging the interface between computers and humans. Currently he's VP of Software Development at OTOY focusing on VR and AR ("mixed/digital reality"). He was a cofounder of everyAir, a pioneering P2P game streaming application which was later acquired. Before that he worked at Microsoft on Office 2010 and 2013.
News
Stack, Heap, Pool
Dependency Injection in C++ using Variadic Templates
Nicolas Lazareff
nzff.net
Links
Balls Away - Game on iTunes App Store
CppCon: C++ for cross-platform VR development
OTOY & Oculus: Render the Metaverse
Oculus Connect Keynote: Future of VR Panel
Down the VR rabbit hole: Fixing judder
Nick is a VR/AR engineer who is passionate about bridging the interface between computers and humans. Currently he's VP of Software Development at OTOY focusing on VR and AR ("mixed/digital reality"). He was a cofounder of everyAir, a pioneering P2P game streaming application which was later acquired. Before that he worked at Microsoft on Office 2010 and 2013.
News
Stack, Heap, Pool
Dependency Injection in C++ using Variadic Templates
Nicolas Lazareff
nzff.net
Links
Balls Away - Game on iTunes App Store
CppCon: C++ for cross-platform VR development
OTOY & Oculus: Render the Metaverse
Oculus Connect Keynote: Future of VR Panel
Down the VR rabbit hole: Fixing judder
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