Triangle Visibility Buffer 2.0

31/07/2025 22 min

Listen "Triangle Visibility Buffer 2.0"

Episode Synopsis

In this session, we’ll look at a 2024 I3D presentation by David Erler from The Forge, where he unveiled the second iteration of their Triangle Visibility Buffer—first introduced in 2013—now with a GPU-centric approach to triangle processing. While the results are encouraging, the method still faces several challenges.See full presentation:https://youtu.be/kWLev9CoQdg?si=yhwSLjDS6Pwhndpv