Listen "S7E1 - Metroid Prime Remastered"
Episode Synopsis
Unidentified distress beacon received! Bounty hunters Max Roberts and Logan Moore answer the call to investigate Tallon IV and Metroid’s pivotal move into first-person. Did a Texas-based studio really make one of the all-timers or was Samus better off left in the 90s? Metroid Prime Developer – Retro Studios Platform – Nintendo GameCube and Nintendo Switch Release Date – November 18, 2002 Remastered - February 8, 2023 Game Director – Mark Pacini Producers – Shigeru Miyamoto, Kensuke Tanabe, Kenji Miki, Akira Otani, and Michael Mann Composers – Kenji Yamamoto and Kouichi Kyuma Metacritic – 97/100 (GC) 94/100 (Switch) Links Metroid Prime Wikipedia Metroid Prime: Blast Ball Millennial Gaming Speak – Episode 5 - Nintendo News and Kojima Confusion Metroid Prime’s various endings S1E3 - Paper Mario - The Thousand-Year Door The World Design of Dark Souls | Boss Keys – GMTK The World Design of Metroid Prime | Boss Keys – GMTK MIGS 2007: Retro Studios On The Journey Of Metroid Prime Metroid Prime Roundtable QA Miyamoto’s quote on the Morph Ball was in regards to just the third-person element, not the game at large. My apologies. My Journey to Becoming a Map Maker – A Video Essay Soundtrack Nintendo Music YouTube This episode was originally recorded on October 14, 2023. Logan Moore Comicbook.com Max Frequency - Max’s home online The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max’s frequency. Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts
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