Developing multi-player games with Planetary Processing

31/12/2024 17 min Temporada 3 Episodio 120
Developing multi-player games with Planetary Processing

Listen "Developing multi-player games with Planetary Processing"

Episode Synopsis

Beginning with playing Minecraft as a child, this week we talk to University of Cambridge alumni Sam Sully from Planetary Processing, a company who are developing a platform for Indie Gaming Studios.We talk about:·       Learning how not to build technology·       The bridge between technical and non-technical people·       Creating technology as a service for small gaming studios·       How 40% of gaming industry is no longer the big companies like SonySam provides an insight into developing multi-player games that can scale to 100,000s players exponentially quicker, with lower risk. Produced by Cambridge TV Hosted on Acast. See acast.com/privacy for more information.