Listen "Ep.52 - It's High Noon"
Episode Synopsis
D&D has expanded well beyond original Medieval fantasy, and whether you're world building in a steampunk metropolis, galactic empire or an alternate eldritch Victorian Europe, the subject of firearms will inevitably arise. This episode is all about exploring firearm rules and those who can use them - from new weapon types, properties and explosives to gunslingers, clerics with carbines and monks with muskets, just take aim and fire away!Get in touch: [email protected]://linktr.ee/abovetablewww.abovetable.com for show notes and more--Featured on this episode:Firearms of the Realms by Yonael5e Firearm Rules by Big MilkSix Shooter from Arvo HalmeWeird West from Mage Hand PressThunder Junction from Plane ShiftedMagic Bullets from TribalityArcane Firearm Sigil Manual from NovaNCGunslinger from Matthew Mercer/Critical RoleGunslinger from Heavy ArmsGunslinger Class 4.0 from Ashamed-PlantThe Seas of Vodari from TribalitySchool of Gun Magic from CamunonZGun Mage from IDBNAlien Influence Warlock Class from David AdamsArtificer: Powdermaster from JonnyDMValda’s Spire of Secrets from Mage Hand PressLens of Distance from YonaelKickstarter of the Week: Until Death Do Us Part--Music:"The Path of the Goblin King" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 License Hosted on Acast. See acast.com/privacy for more information.
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