59. AI, XR, and the New Dawn of Game Creation with ⁠Mike Chaves⁠

16/11/2025 1h 7min

Listen "59. AI, XR, and the New Dawn of Game Creation with ⁠Mike Chaves⁠"

Episode Synopsis

Join XReality Podcast #59: AI, XR, and the New Dawn of Game Creation with Mike ChavesIn our conversation, we talked about AI pipelines for XR creators and some developers' new AI tools that help increase productivity! 🗣️ Voice Interfaces, Latency Battles, and “Happy Failures” We dived into voice-driven XR, accessibility for players who can’t use controllers, and the beautifully chaotic early days of Humane and Rabbit. The theme? Latency is annoying. Innovation isn’t linear. And happy accidents sometimes teach us more than clean wins.🧩 Building Custom AI Pipelines Michael and I agreed on this: relying entirely on APIs is yesterday’s game. The real magic is in crafting your own pipelines and building for the community that will actually use what you create. Tools like Cursor and Lovable are great for fast vibes, but real mastery blooms when creators also dive into the IDEs, GitHub, and the guts of their code.🤖 Developers Are Becoming Supervisors One of my favorite parts. We’re stepping into an era where coding becomes a story, and creators act more like supervisors guiding a constellation of AI teammates. I use Cursor to speed through Unity development, not because AI replaces the craft, but because it lets me spend more time shaping the experience behind the code.Follow Mike: https://www.linkedin.com/in/mikejchaves/Listen to XReality Podcast: 📽 YT: https://www.youtube.com/@XRealityPro🍎 Apple: https://podcasts.apple.com/us/podcast/xreality-podcast-uncover-opportunities-for-spatial/id1738791992🎙 Spotify: https://podcasters.spotify.com/pod/show/dominique-wuPartner with GatherVerse🔥 The future of AI, XR, and Spatial AI isn’t just coming…#AI #XR #SpatialAI #GameDevelopment #AIEducation #ImmersiveLearning #UGC #Astrocade #Creators #FutureOfWork #HumanInTheLoop #AIForGood #Unity3D #DesignersWhoCode #AIxXR #AIinEducation

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