Listen "XP Quest - S1E16 - Neverwinter Nights"
Episode Synopsis
XP Quest podcast Episode 16
Streaming on:Oct 20th 2016
Guests
Branick
Show topic: Neverwinter Nights
Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Atari. It was released on Microsoft Windows on June 18, 2002. BioWare later released a free Linux client in June 2003, requiring a purchased copy of the game to play.[1] MacSoft released a Mac OS X port in August 2003.
Neverwinter Nights is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an Internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game, the first ever graphical massively multiplayer online role-playing game (MMORPG),[2] which operated from 1991 to 1997 on AOL.
Streaming on:Oct 20th 2016
Guests
Branick
Show topic: Neverwinter Nights
Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Atari. It was released on Microsoft Windows on June 18, 2002. BioWare later released a free Linux client in June 2003, requiring a purchased copy of the game to play.[1] MacSoft released a Mac OS X port in August 2003.
Neverwinter Nights is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an Internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game, the first ever graphical massively multiplayer online role-playing game (MMORPG),[2] which operated from 1991 to 1997 on AOL.
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