Listen "Generating random game events and balancing for the player experience"
Episode Synopsis
Generating random events can keep a game fresh and full of surprises, but it can also ruin it for the player if the balance feels wrong and turns them away from playing.I go over how I'm trying to solve this problem in my new game using a simple random generator and testing the balance.Want to support this podcast?https://peterwitham.com/bmc
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