Listen "Projectors - UV Tracking and Shading - Part 3 - Flame 2018.3 Update"
Episode Synopsis
In the previous videos on UV tracking and shading with the Action Projector, you learnt all about projecting an image onto animated 3D object and the projection tracked and distorted using the object’s UVs.
This applies to most 3D objects as well as extended bicubic surfaces.
So you’re able to introduce texture elements onto 3D objects in the composite and Flame automatically integrates the projection with the receiving object.
This is quite powerful with pack shot work or motion graphic design.
In part 3 of this series, we will complete the workflow with the Flame 2018.3 Update by outputting the matte of the projection combined with the UV tracking.
This applies to most 3D objects as well as extended bicubic surfaces.
So you’re able to introduce texture elements onto 3D objects in the composite and Flame automatically integrates the projection with the receiving object.
This is quite powerful with pack shot work or motion graphic design.
In part 3 of this series, we will complete the workflow with the Flame 2018.3 Update by outputting the matte of the projection combined with the UV tracking.
More episodes of the podcast The Flame Learning Channel
Render & Write File Updates - Flame 2023.2
19/10/2022
Searching through Batch - Flame 2023.2
19/10/2022
Multi-Channel Usability - Flame 2023.2
19/10/2022
ZARZA We are Zarza, the prestigious firm behind major projects in information technology.